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M31
As a designer and full stack software engineer, I was involved in the project,from the initial concept to the final launch. I worked closely with the team to develop the overall aesthetics,brand identity, and UI/UX design of the product, as well as the engineering behind the audio-tactile gaming system.
Expanding the Non-Visual Output of Games
Andromeda is a new audio-tactile gaming system that promotes socially inclusive play between visually impaired and sighted individuals. It expands the non-visual output of existing games, opening up the possibility for people with severe visual impairments to explore digital spaces and experience games.
Explore Worlds Through Feel and Sound







