Menu
Menu
Close
Close
M31
As a designer and full stack software engineer, I was involved in the project,from the initial concept to the final launch. I worked closely with the team to develop the overall aesthetics,brand identity, and UI/UX design of the product, as well as the engineering behind the audio-tactile gaming system.
Expanding the Non-Visual Output of Games
Andromeda is a new audio-tactile gaming system that promotes socially inclusive play between visually impaired and sighted individuals. It expands the non-visual output of existing games, opening up the possibility for people with severe visual impairments to explore digital spaces and experience games.
Explore Worlds Through Feel and Sound
![image](/_next/image?url=%2F_next%2Fstatic%2Fmedia%2Fcontroller.0a958f7d.jpg&w=3840&q=75)
![image](/_next/image?url=%2F_next%2Fstatic%2Fmedia%2Flogoblack.e537f830.png&w=3840&q=75)
![image](/_next/image?url=%2F_next%2Fstatic%2Fmedia%2Fgold.9485651f.webp&w=3840&q=75)
![Project specs](/_next/image?url=%2Fimages%2Fm31%2Fcontroller.png&w=3840&q=100)
![Project specs](/_next/image?url=%2Fimages%2Fm31%2Fapp.png&w=3840&q=100)
![Project specs](/_next/image?url=%2Fimages%2Fm31%2Fpackaging.png&w=3840&q=100)
![Project specs](/_next/image?url=%2Fimages%2Fm31%2Fresearch.png&w=3840&q=100)
![Project specs](/_next/image?url=%2Fimages%2Fm31%2Fspecs.png&w=3840&q=100)